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Kess Rith

KESS RITH
VITAL STATISTICS
+35 Strength -10 Agility
+30 Constitution +20 Aggression
-5 Intuition -10 Charisma
SECONDARY STATISTICS
+15 Military Leadership -20 Persuasion
GENERAL INFORMATION
Body Points: 16+D12 Movement: 7/14/200
Height: 72+2D8 Weight: 450+3D10*10
Attacks: 2 Punches Dam/Attack: D2
Vision Modifier: -5 Hearing Modifier: +10
Smell Modifier: -10
Home Planet: Kess
Money: 3D6*100
SPECIAL ABILITIES
2 point Threshold
3rd level Archaic Hand Weapon
Double Lift and Encumbrance
SURVIVAL MATRIX ROLLS
CHEMICAL: 30 RADIATION: 35
BIOLOGICAL: 42 MENTAL: 56
POISON: 64 SONIC: 41
ELECTRICITY: 29 FIRE: 47
ACID: 25 COLD: 15
PRIMARY OCCUPATION
Stormtrooper

 

GENERAL KNOWLEDGE
The Kess Rith are massive, powerful creatures that are capable of besting Rams in bare-handed combat. They combine the body of a rhinoceros with a powerful tail, and a humanoid torso that makes most body builders look weak. Armored plates protect their tail, torso, arms, neck and head. Their eyes are red, and to most non-Kess Rith, their hides appear grey. They follow a code of honor similar to that of Bushido ( the code of the Samurai of ancient Japan ).

GOVERNMENT
The Kess Rith are ruled by the Great Dominator, who is chosen by the Thirteen, who are chosen by the Council of Champions, and so on, down to a clan Dominator. Kess Rith can fight for positions in the government. In this government, decisions are passed down from on high, but are ratified or rejected all the way down to the clan level. It's kind of unorganized overall, but they seem to make it work.

CULTURE
Kess Rith are organized into extended, polygamous families, or clans, led by a Dominator. Each son has one to five wives, determined by his Dominator. The typical clan consists of the Dominator, his wives, his sons and their wives. Females join their husband's clan when they marry. Clans combine into Herds, based on related Dominators. The strongest Dominator becomes the Herd's Patriarch. The position of Dominator is determined by a three-part challenge:
The first part is a survival test for the candidates, the second is a verbal battle, and the last is physical combat.
The Kess Rith enjoy verbal sparring with other races. They call this "Malavoqa", or Sweatless Combat. They particularly respect Humans in this, due to the Human talent for punning. Females are limited in political positions, but hold equal footing in the military. The Kess Rith have little respect for those who do not value combat.

PHYSIOLOGICAL MAKEUP
Kess Rith live, naturally, up to 100 years. They bear their young live. Pregnancies last 23 months, and the young reach maturity in about 15 years. Females bear children from maturity up to around 40. Females can control their rate of pregnancy. From
a single impregnation, a female can retain enough genetic material to fertilize as many as a dozen eggs.

WEAKNESS
None in particular.

QUIRKS
The strangest quirk of the Kess Rith is their Code of Honor. This binds them to family, homeworld, and Dominator Clan. It governs everything from forms of address for all manner of family, clan, and herd relations, to the proper way to kill oneself to expunge a spot on your honor ( generally by doing whatever you can to take as many of the enemy with you ). This code specifies 1,296 different shades of dishonor, and 432 different acts that will atone for those dishonors ( 93 of which involve dying ).

HISTORY
The Kess Rith were first discovered by the Eridani in 49 A.D. The Eridani, as normal, tried to conquer this race and planet. At this time, the Kess Rith were a Tech Level 3 race. The Eridani discovered a race of warriors who were their equal. The fighting lasted for 4 years, and ended in a peace treaty ( the Treaty of Equals ). From the Eridani, the Kess Rith gained intergalactic travel technology. They then began to conquer new worlds. They finally joined the Galactic Alliance in 2120 A.D.

FAVORITE ITEM
Usually an ancient family weapon.

DRESS
Kess Rith normally wear battle armor. Otherwise, they just wear an Honor Sash ( used to denote rank, clan, and other information ).

HANGOUT
The Kess Rith enjoy hanging out at Cyball events.

ABODE
Kess Rith homes are huge structures made of stone and metal, with weapons adorning the walls.

COMBAT TACTICS
The Kess Rith are brutal in combat, often hacking a foe into many pieces before moving on to the next.

GENERAL OCCUPATION
The Kess Rith most often work for the Galactic Stormtroopers.

FAVORITE FOODS
For some reason, the Kess Rith have developed a liking for pizza.

THE KESS RITH VIEW
ON LIFE: Life is for battle and the preservation of the Clan.
ON WAR: It weeds out the weak and puny.
ON THE UNIVERSE: It is ours to mold and shape.
ON THE ALLIANCE: Useful now, but it shall someday fall.
ON THE FAMILY: Very important for producing new warriors.
ON SELF: I serve my people, and slay all who defy me.

NOTABLE KESS RITH STATEMENTS
Could I get extra, extra pepperoni on that?
You are unfit to continue as Dominator.
Rams, Phentari, Eridani, all are weaklings compared to us.

START CHILD YOUNG MATURE MIDDLE OLD ANCIENT
15+D10 6-10 11-15 16-40 41-60 61-80 81-100

MIN/MAX
Strength: 81/150.....I.Q.: x/130.....Agility: 23/94.....Constitution: 51/150
SKILL POINTS: 50
SKIN COLOR: Kess Rith skin color is a mottled grey, green, and brownish.
SKIN TEXTURE: 1-99=Smooth...100=Bumpy
EYE COLOR: Red
FOOD: 6
WATER: 12
SLEEP: 4

The Kess Rith are from a Game called Renegade Legion: Legionnaire.
RENEGADE LEGION, INTERCEPTOR, and CENTURION are Trademarks of FASA Corporation, registered in the U.S. Patent and Trademark Office. LEVIATHAN, TOG and LEGIONNAIRE are trademarks of FASA Corporation.
Copyright ©1990 FASA Corporation, All Rights Reserved.
Used without permission.