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Sentry

Classification: Unusual
Occurrence: Very Rare
No. Hanging Out: 2-4
Size: 4.2 m / 162 kg (8)
Body Points: 52
Movement: 17 / 17 / 138
Initiative Mod: -5
Defensive Mod: 0
Threshold: 10
Vision / Smell / Hear: +50
No. of Attacks: 2 claw / 1 tail / 1 bite
Damage per Attack: 2D6+3 (x2) / 2D6+3 / 3D6
THR REDUCTION: -2 / -6 / -5
ARMOR INTEGRITY: -2 / -2 / -2
Attack Number: 90
Special Attack: Acidic spittle, Neurotoxin
Special Defenses: Acidic Blood
Matrix Use: None
Power Points: None

SURVIVAL MATRIX ROLLS
CHEMICAL 99 RADIATION 99
BIOLOGICAL 99 MENTAL 99
POISON 99 SONIC 100
ELECTRICITY 80 FIRE 95
ACID 115 COLD 110
 
Strength 112 Constitution 118
Manual Dexterity 75 Aggression 115
I.Q. 35 Intuition 50
Agility 85 Charisma 0

BACKGROUND

The sentries are the "elite" of the xenomorphs. Sentries are physically identical to Soldiers, except they are larger. As large as a Queen actually. Sentries guard the hive-nest. They are the first line of defense against hostile creatures, and they decide which beings would serve well as food or hosts. Those who would serve well are allowed to enter the nest unmolested.

NATURE of the ENCOUNTER

If the Sentry is solitary, an encounter is similar to that with a Drone. If the Sentry is part of a hive, however, a character (or group of characters ) may walk into a hive without ever seeing a Sentry. In a hive, the Sentries (usually 2) will hide near the opening to the hive. If a humanoid or group of humanoids approaches, the Sentries will study the approach. If the characters do not appear to pose a serious threat, and look as if they might make good hosts or food, the Sentries will remain hidden and let the group pass, acting only to stop a retreat. If the group looks dangerous, the Sentries will first release a pheromone signal, warning the hive of approaching danger. They will then attempt to stop the intruders, first by stealth if possible, using standard stalking methods, and if stealth doesn't work, they will simply attack. If the invading group is a xenomorph from a different hive, or similar non-host-potential creature, the Sentries will normally try to eliminate the creature before it enters the hive. Sentries have the same neurotoxin tail attack as Drones, and an acidic spittle attack, but the damage from the spit attack is 1D6 per round for 2D4 rounds. 

Sentries have Climbing 12, Stealth 14, Swimming 10, Tracking 10. 

HABITAT

Sentries are almost always found near a hive. 

To the Queen

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Alien is Copyright ©1979, Aliens is Copyright ©1986, Alien 3 is Copyright ©1992, Alien Resurrection is Copyright ©1997, Twentieth Century Fox Film Corporation. All rights reserved. Used without permission. Alien, Aliens, Alien3, and Alien Resurrection are all trademarks of the Twentieth Century Fox Film Corporation. Original Alien design by H.R. Giger.