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The Face-hugger
CLASSIFICATION: Unusual
OCCURRENCE: Very Rare
NO. HANGING OUT: 1 / 2-20
SIZE: 1.75 m* / 4 kg (2)
BODY POINTS: 6
MOVEMENT: 13 / 13 / 102
INITIATIVE MOD: -4
DEFENSIVE MOD: -15
THRESHOLD: 2
VISION / SMELL / HEAR: +50
NO. OF ATTACKS: 1
DAMAGE PER ATTACK: Special
ATTACK NUMBER: 86
SPECIAL ATTACKS: Acidic Spit
SPECIAL DEFENSES: Acidic Blood
MATRIX USE: None
POWER POINTS: None

SURVIVAL MATRIX ROLLS

CHEMICAL 96 RADIATION 90
BIOLOGICAL 96 MENTAL 99
POISON 96 SONIC 85
ELECTRICITY 70 FIRE 25
ACID 95 COLD 92
 
STRENGTH 30 CONSTITUTION 45
MANUAL DEXTERITY 65 AGGRESSION 95
I.Q. 10 INTUITION 25
AGILITY 80 CHARISMA 0

BACKGROUND

This is the second stage of a xenomorph's life. The Face-hugger is what lies inside of a xeno egg. The Face-hugger has one responsibility: "Impregnate" a host. The Face-hugger resembles a fleshy arachnid creature with a long, thick tail. On each side of it's body are four leg/finger-like appendages, and two loose, bladder-like pieces of flesh. The coloration is usually off-white, grayish, or a shade of brown. 

NATURE of the ENCOUNTER

A Face-hugger is encountered when a potential victim comes to close to an egg. Once the victim is within a meter or so of the egg, the Face-hugger springs out on the attack. This initial surprise attack is at a +30 bonus to strike. If the attack is successful, the Face-hugger lands on the victim's face, and proceeds to coil it's long tail around the victim's neck, cutting off the victim's air supply, while at the same time, it inserts a long tube-like appendage down the victim's throat. At this point, the Face-hugger is already "impregnating" the victim. The Face-hugger sedates the victim and now controls his life support. If the Face-hugger is removed at this time, the victim must roll a System Shock (-90) or die, but even if he dies, there is a 75% chance that the "embryo" will survive. The Face-hugger controls the passage of air in and out of the victim's body, as seen by expansion and contraction of the bladder-like sacs on it's side. The Face-hugger is able to maintain the host's life support in many environments,  including underwater, and in areas with almost no oxygen. 

If the Face-hugger misses it's first attack, it will continue to attack, aggressively targeting the nearest suitable victim. Its tail allows it to make leaps of up to 3 meters high and 4 meters across, and this is what allows it to attack the face. The Face-hugger has acidic blood, like most xeno stages, but it is also able to spit acid. This is used primarily to penetrate faceplates and helmets that victims ma be wearing. This spit has a 80 accuracy at Range Bracket 1, and inflicts 2D6 damage per round for 1 round. The creature is able to spit only once every 15 seconds, so it saves this when possible. 

To reproduce, the Face-hugger injects an enzyme that "re-writes' the victim's genetic code (It was initially believed that the Face-hugger injected an actual egg or embryo into the host). The new genetic code forces the host's body to create the embryo. The Face-hugger remains attached to the host for 2-4 hours, and normally dies with 20 minutes of disengaging from the victim. Due to the sedation, the host will not remember anything from the point of the initial attack, until just after the Face-hugger removes itself. 

The Face-hugger has Climbing 8, Stealth 8, Swimming 7. 

HABITAT

The Face-hugger is found in, oddly enough, the same places as xenomorph eggs. 


*The original concept of the Face-hugger had the creature at just about 2.7 meters in length, with half being body and half being tail. 

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Alien is Copyright ©1979, Aliens is Copyright ©1986, Alien 3 is Copyright ©1992, Alien Resurrection is Copyright ©1997, Twentieth Century Fox Film Corporation. All rights reserved. Used without permission. Alien, Aliens, Alien3, and Alien Resurrection are all trademarks of the Twentieth Century Fox Film Corporation. Original Alien design by H.R. Giger.